DnDGroup Member list (comma separated list): Set GROUP DavidKeegel, SheridanNelmsKeegel, PeterShea, DanShea, MelShea, NeilMurray, ShezKeegel, AnneShea ...
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Turning Undead (Class Ability) Source: House rules, based on 3.5 spell casting mechanics and incorporating ideas from The Complete Divine , page 87. Instead of ...
Erythnul (Greater God) aka The Many.The god of slaughter, Erythnul (eh rith null), delights in panic and slaughter. In civilized lands, his followers (including evil ...
Fharlanghn (Greater God) aka Dweller on the Horizon.The wayside shrines of Fharlanghn (far lahng un), are common on well used roads. Bards, other wandering adventurers ...
Hextor (Greater God) aka Champion of Evil, Herald of Hell, Scourge of Battle.The god of tyranny, Hextor (heks tore), is the six armed god of war, conflict and destruction ...
St. Cuthbert (Greater God) aka St. Cuthbert of the cudgel.The god of retribution, St. Cuthbert (saint cuhth burt), is Lawful Neutral. He exacts revenge and just punishment ...
With green eyes and pale freckled skin, he has red hair and beard (both worn braided), of which he is very proud. Any uncomplimentary remark about his hair colour ...
Boots of Striding and Springing A reward from ShensenTessoril for rescuing her. They increase the wearer's base speed and jumping ability. PeterShea 18 Oct 2010 ...
Goggles of Minute Seeing Originally owned by Skaven, they enable the wearer to see fine details, significantly increasing Search ability. PeterShea 18 Oct 2010 ...
Heward's Handy Haversack Similar to a bag of holding in reducing the weight and volume of items stored inside, it has a smaller capacity but, with its own straps ...
Slippers of Spider Climbing Looted from the body of the halfling wizard Skaven, they provide the wearer with the ability to spider climb for a limited period of ...
Wands of Water Control Quest items. There are 8 which needed to protect Cauldron from the annual flooding. They were stolen by Tongue Eater's bandits and handed to ...
Demon (Small), Type 1 (Small outsider) Winged demon who could turn invisible and had a Constitution damaging sting in its tail. Had one of the Wands of Water Control ...
Ettercap (Medium aberration Humanoid arachnid. Able to spin and throw powerful sticky web nets. Has multiple eyes and needs little or no light to see by. Natural ...
Gnoll Cleric, Undead (Large undead) A cleric of the evil god Erythnul, this crazed, immensely strong undead was infected with some kind of disease, probably magical ...
Hobgoblin, magma (medium sized humanoid) At first glance, these creatures appear to be normal hobgoblins. However, to creatures with darkvision, they glow. This glow ...
Kopru (Medium outsider) Aquatic demon. Once, they were numerous enough on the material plane to build the complex under Cauldron now serving as Triel's hideout. They ...
Pulverizer Automaton (Large construct), aka digging machine. Created by gnomes, and responds to commands in Gnome. Unreliable, but can fight when commanded. ...
Skulvyn (Large outsider) Aquatic demon. About 10 feet long, they have 4 razor sharp tails (coated with a bleeding poison) and sharp claws and teeth. They are as strong ...
Slaad, Mud (Medium outsider) Fiendish creature from another dimension which looks somewhat like a monstrous frog. Almost the size of an adult human, its eyes glow ...
Spawn of Kyuss (Medium undead) Look like well rotted zombies. However these undead are cunning and carry a nasty magical disease carried by green grubs which writhe ...
Spider, Harpoon (Large aberration) Not actually a spider (extra pair of legs), this foul monster is actually a creature from the Underdark. Its tough, chitinous body ...
Tongue Eater (Medium humanoid) Werebaboon leader of the raiding party who killed all the staff and guests at the Lucky Monkey. Tough, but no match for the party's ...
Umber Hulk (Large aberration) About 8 feet tall, stocky and covered with chitinous natural armour, these massively muscled insectoid horrors somewhat resemble a cross ...
Triel's Hideout AKA The Poisonlake Fortress Underneath Cauldron and entered by a concealed tunnel in the side of the volcano, it may be more than a mere hideout, ...
Non standard Class Abilities, Feats, Spells, etc. This page is for house rules and PC class abilities, feats and other special powers that are not included in the ...
Shensen Tessoril Half drow druid, keeper of the shrine of Fharlanghn at the Lucky Monkey. In gratitude for her rescue by the party, she rewarded them with boots of ...
Skaven (Small humanoid) Evil halfling wizard with keys to Triel's Hideout and a Wand of Water Control and much nice loot. Pity the party never found out what spells ...
Short cropped black hair under a dark green leather cap, with bulging eyes: the preserved remains of his first kill, a giant frog. Sallow complexion, slightly bulging ...
Spell: Blades of Fire Type: Conjuration (Creation) Fire Level: Ranger 2, Sorcerer/Wizard 2, Warmage 2 Source: The Complete Arcane, page 99 Brief: Your melee ...
Spell: FireburstType: Evocation Fire Level: Sor/Wiz 2, Wmg 2 Source: The Complete Arcane, page 107 Brief: Subjects adjacent to the caster take 1d8/level Fire ...
Spell: Fist of Stone Type: Transmutation Earth Level: Sorcerer/Wizard 1, Warmage 1 Source: The Complete Arcane, page 107 Brief: Gain 6 Strength and Natural ...
TongueEater Werebaboon leader of the raiding party who killed all the staff and guests at the Lucky Monkey. Tough, but no match for the party's combined fighting power ...
Triel (Medium humanoid) Human ex city guard, now (evil) cleric of Hextor and member of the Ebon Triad. As Tongue Eater's superior, she had organised the theft of the ...
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