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MLFCharacterSheet
(06 Jun 2009,
SheridanNelmsKeegel
)
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dit
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ttach
Character Information for Morgana Le Fay
Vital Statistics
Abilities
Statistics
Feats
Languages
Special Abilities
Skills
Spells
Weapons
Vital Statistics
Character Name
Morgana le Fay
Player
Sheridan Nelms-Keegel
Race
Human
Age
19
Height
5' 8"
Weight
195 lb
Hair
Auburn
Eyes
Green
Deity
Mystra
Alignment
Chaotic Good
Level
Sorcerer 6
Experience
16,218
Return to Top
Abilities
Name
Score
Temp
Modifier
STR
10
-
0
DEX
16
-
3
CON
14
-
2
INT
12
-
1
WIS
11
-
0
CHA
17
-
3
Return to Top
Statistics
Hit Points
37
Armour Class
14
Base Attack Bonus
+3
Spell Failure
%
Character Level
6
Fortitude
+4
Reflex
+5
Will
+5
Name
Total
=
Ability
+
Misc
+
Temp
Initiative
3
=
3
+
0
+
-
Melee
2
=
0
+
0
+
2
Ranged
5
=
3
+
-
+
2
Name
Total
=
Ability
+
Magic
+
Temperate forests
+
Temp
+
Base
Fortitude
4
=
2
+
0
+
0
+
0
+
2
Reflex
5
=
3
+
0
+
0
+
0
+
2
Will
5
=
0
+
0
+
0
+
0
+
5
Return to Top
Feats
Combat Casting
Toughness
Weapon Focus (Ray)
Enlarge Spell
Return to Top
Languages
Common
Elven
Draconic
Return to Top
Special Abilities
One extra feat at first level
Four extra skill points at first level
One extra skill point per level
Favoured class = Any!
Single weapon proficiency
Meta-magic specialist
Return to Top
Skills
Name
Total
=
Ability
+
Rank
+
Feat
+
Race
+
Misc
Class Skill
Appraise
0
=
1
+
0
+
+
+
Balance
0
=
3
+
0
+
+
+
Bluff
6
=
3
+
3
+
+
+
Y
Climb
0
=
+
+
+
+
Concentration
10
=
2
+
8
+
+
+
Y
Craft
1
=
1
+
+
+
+
Y
Decipher Script
0
=
1
+
+
+
+
Diplomacy
4
=
3
+
2
+
+
+
Disable Device
0
=
1
+
+
+
+
Disguise
0
=
3
+
+
+
+
Escape Artist
0
=
3
+
+
+
+
Forgery
0
=
1
+
+
+
+
Gather Information
4
=
3
+
2
+
+
+
Handle Animal
0
=
3
+
+
+
+
Heal
0
=
+
1
+
+
+
Hide
0
=
3
+
+
+
+
Intimidate
0
=
3
+
+
+
+
Jump
0
=
+
+
+
+
Listen
0
=
+
+
+
+
Knowledge - Arcana
10
=
1
+
9
+
+
+
Y
Knowledge - Nobility
3
=
1
+
2
+
+
+
Y
Move Silently
0
=
3
+
+
+
+
Open Lock
0
=
3
+
+
+
+
Perform
0
=
3
+
+
+
+
Profession
0
=
+
+
+
+
Y
Ride
0
=
3
+
+
+
+
Search
0
=
1
+
+
+
+
Sense Motive
0
=
+
+
+
+
Sleight of Hand
0
=
3
+
+
+
+
Spellcraft
11
=
1
+
8
+
+
+
2
Y
Spot
0
=
+
+
+
+
Survival
0
=
+
+
+
+
Swim
0
=
+
+
+
+
Tumble
0
=
3
+
+
+
+
Use Magic Device
5.5
=
3
+
1
+
+
+
2
Use Rope
0
=
3
+
+
+
+
Return to Top
Spells
Spell Level
Spells/Day
DC
Cantrip
6
13
One
7
14
Two
6
15
Three
4
16
Spell Level
Spell Name
Cantrip
Daze (ench)
Detect Magic (div)
Light (evoc)
Read Magic (div)
Mage Hand (trans)
Prestidigitation (uni)
Message
Level 1
Mage Armour (conj)
Magic Missile (evoc)
Orb of Acid, Lesser (conj)
plus one more
Level 2
Flaming Sphere (evoc)
Ice Knife (conj)
Level 3
Fly
Return to Top
Weapons
Weapon
Hand
Attack
=
Base
+
Ability
+
Hand
+
Feat / Size
+
Misc
Damage
Critical
Range
Dagger
Main
2
=
2
+
0
+
0
+
0
+
0
1d4
19-20/x2
Dagger, Throwing
Main
5
=
2
+
3
+
0
+
0
+
0
1d4
20/x2
10 feet
Crossbow, Light
2 handed
5
=
2
+
3
+
0
+
0
+
0
1d8
20/x3
80 feet
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Topic revision: r9 - 06 Jun 2009 - 23:55:50 -
SheridanNelmsKeegel
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